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25 May 2011

Physical computing projects built by (ICT) students at will amuse and inform people from industry, schools and the general public at the annual at The Edge, next week.

In the Everyday Interactions Inspired by Science Fiction project, eight teams of ̽ students have built physical interactive environments as part of their coursework, using a variety of sensor and display technologies.

The – ranging from 3D-projection tools to interactive games and innovative applications — will be on display at next Tuesday.
student Stephanie Zylstra said her team’s Virtual Interior Design project would revolutionise the interior design market.

“Our tool allows users to place and arrange virtual furniture in a physical space to preview how a room might look without the inconvenience of having to physically arrange each item,” Miss Zylstra said.
student Harmeet Sanghera said his team’s interactive interpretation of the smartphone game had been months in the making, but would be worth the wait.

“We are building a large in-game slingshot, which when released, projects the trajectory of the bird on the wall,” Mr Sanghera said.

Lecturer Dr Stephen Viller said ̽’s Interaction Design Exhibit provided a great opportunity for students within to test their skills, while also creating a tangible product for public entertainment.

“The Interaction Design Exhibit allows students to push the limits of their skills and creativity to develop an interactive program which stimulates the public’s imagination,” Dr Viller said.

Date: Tuesday 31 May 2011 Time: School groups: 2pm – 5pm, Industry and Public: 5pm – 7pm. Location: The Edge, State Library of Queensland, South Bank
For more information and to RSVP to this event, click Media: Stephen Viller (viller@itee.uq.edu.au or 3365 1190) or Madelene Flanagan (m.flanagan@uq.edu.au or 3365 8525)